New Lessons & Changes
Here you'll find a list of major changes to the course.
This will not include every single change made to lessons, but I will include new lessons or other important corrections and alterations that deserve a shout out.
March
- Five new lessons on Variable Rate Shading
- Significance Manager (Culling & Throttling Game Logic)
- Animation Budget Allocator
- Dark Ruins GPU Optimization Walkthrough
January
- Audio Culling
- Particle Cutout Texture
- Slate Global Invalidation (Added Video)
- Optimizing Skeletal Mesh LODs
- AnimGraph LOD Threshold
0 comments